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Joined 11 days ago
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Cake day: November 3rd, 2025

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  • There’s a small strategy game called ‘Antiyoy’, with simplistic mechanics, which works for short-ish games: you can do a stint while waiting in queue or such. Iirc ‘Antiyoy Classic’ is entirely offline, while the regular one has an online mode. Both have no ads and near zero permissions, unless something changed since I last played.

    You can try ‘Diplicity’ for an online strategy a-la ‘Risk’ where you bargain and do alliances with other players, until one of you wins the whole thing. There’s no randomness. It’s an implementation of the board game ‘Diplomacy’.

    ‘Hocus’ is a nice spatial puzzle with impossible geometry. Iirc it requires payment for additional levels, but has no ads.

    The app ‘Fabularium’ runs text adventures, i.e. games where you type your actions and read the description of what happens. There are a myriad of such adventure games, many with novel mechanics. You’ll need to download the games themselves separately, mainly from IFDb.org. ‘Fabularium’ isn’t the only app that runs text adventures, but I like it and it supports more formats than some other apps do.



  • Regarding email, consider buying a personal domain for your email address. You specify the ip addresses of the email provider in the domain’s DNS, and on the provider’s side specify that the domain is for your email box. This way, if the email provider doesn’t work out, you only need to change the DNS records to another provider, instead of changing the email address on accounts (which is often impossible).

    However, not all email providers support custom domains, and some only do that on paid tiers.



  • It’s just that I made a resolve recently-ish that I need to properly get into stories in games. Unlike back in the day, when I played through ‘Half-Life’ 1 and 2 and gathered pretty much nothing about the plot. ‘Disco Elysium’ seems to be the type of a game where a lot of the story is in the details dropped by the characters, reading materials, etc.

    I’ve been recently replaying the original ‘Deus Ex’, and had Denton crawl around every level for hours, reading each newspaper and poster he comes across. The papers do in fact frame the main story, clarifying the relations between factions and such.

    An extreme case of this is apparently the ‘Elder Scrolls’ universe, with which the community gathered sizeable lore and history that goes several layers deep. I’ve never played the games (perhaps for the best), and only happened upon a tangential discussion about this, but the impression was that they’re deciphering it like ‘Ulysses’.




  • I love everything about ‘Disco Elysium’ in isolation. Art style? Gorgeous. Grimy noiry mood, right up my alley. I love isometric RPGs, though it’s been a while since I played any. Writing is great, from what I’ve heard. Novel mechanics, probably beautiful.

    Only, I get into a couple dialogs and realize I need a second computer on the desk, to type up notes. Ain’t no way I’m remembering any of that, especially since I tend to take long breaks in a playthrough. And I just decided in recent years that I need to pay closer attention to stories in games, which I neglected to do back in my youth.

    I’ve put twenty notes into the phone (with swipe-typing, thankfully), and that ended my initial experience.





  • My favorite quote from the book:

    Until a man is twenty-five, he still thinks, every so often, that under the right circumstances he could be the baddest motherfucker in the world. If I moved to a martialarts monastery in China and studied real hard for ten years. If my family was wiped out by Colombian drug dealers and I swore myself to revenge. If I got a fatal disease, had one year to live, devoted it to wiping out street crime. If I just dropped out and devoted my life to being bad.

    Hiro used to feel that way, too, but then he ran into Raven. In a way, this is liberating. He no longer has to worry about trying to be the baddest motherfucker in the world. The position is taken.