I hope it works with fractional scalling !
Valve should migrate steam to wayland eventually, the X code to run steam is not the cleanest thing ever.
the X code to run steam is not the cleanest thing ever
Where is that available to inspect?
I think this is what they are referring to https://gitlab.freedesktop.org/xorg/xserver
I feel like the part where they say
the X code to run steam […]
is what sets it apart from the entire X server code. Something specific to Steam. But I could be wrong.
I can’t find anything online but I remember when I started using linux ( around 12 years ago ) I kept hearing stuff on IRC about how steam needed specific workaround in the X11 and how that was setting a bad precedent.
I can imagine. How curious. 😁
The funniest thing is how the Gaming Mode on the Steam Deck works. It first runs Gamescope, a Wayland compositor. This then runs Steam in a XWayland session. Then when a game is started it starts another Gamescope session which launches the game in a second XWayland session.
Then when a game is started it starts another Gamescope session which launches the game in a second XWayland session.
No, it doesn’t start another gamescope. It starts a second Xwayland in the same gamescope instance.
There’s a launch option you can add to your Steam .desktop file or whatever that will scale the UI up and fractional works. I think I have mine at 1.15x.
Don’t remember the command off the top of my head though.
I thought steam was able to run natively on Wayland?
Worth clarifying from your proton link, it’s still behind an experimental feature flag but the support for Wayland in proton is coming along really well. I’ve just blanket enabled Wayland for all my games and with the latest proton-ge version they all work great.
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