I’m currently on Nobara 42, on Windows I used AutoHotKey on some games.
At the moment I’m looking to keep automatically accelerating in Redout and enable quick-fire in Herocore. Both games were fine with mixing keyboard input from AutoHotKey and real input from a gamepad. But if possible I’d also like to simulate gamepad input.
Ideally I’d like to start the different scripts for different games individually from the pre-launch option within Lutris to avoid having to define global hotkeys that are enabled all the time.

I found AutoKey but that seems more focused on Text Input and doesn’t seem to support launching scripts individually (altouigh it has a Window Filter).

Is there any other software to send input better suited to my use-case?

    • ackthxbye@feddit.orgOP
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      23 days ago

      Turns out Lutris even has an option to enable a specific antimicrox profile on launching a game. Perfect. Thank you!

  • makingStuffForFun@lemmy.ml
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    24 days ago

    Autokey can trigger xdotool, pyautogui and more. I use it daily like this.

    However, if you want the really good gear, check out Talon Voice. It’s unfortunately closed source, but has a free access tier that’s capable.

    The community have created open source addons and it’s stellar for daily driving, and games.

  • Muehe@lemmy.ml
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    23 days ago

    I found AutoKey but that seems more focused on Text Input and doesn’t seem to support launching scripts individually (altouigh it has a Window Filter).

    I’m not sure what exactly you mean by this, but AutoKey has Python scripting built in and an extensive API:

    https://github.com/autokey/autokey/wiki/Scripting

    And from a Python script you can launch any other script/program you want with a subprocess library call.

    • ackthxbye@feddit.orgOP
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      23 days ago

      Well the focus of AutoKey seems to be more productivity and utility. It works perfectly fine, but antimicrox is better suited for my usecase.

  • Björn Tantau@swg-empire.de
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    22 days ago

    I don’t know these specific tools, but maybe you can add Steam Input to the mix. I love using it to rebind keys. Especially the option to create virtual menus is great for complex games.

    You can add the games to Steam from Lutris. You have to restart Steam for that to take effect.

    In order for Steam Input to work on a Lutris game you have to start the game through Steam while Lutris is not running.