

That was my guess. Just wanted someone that knows more than I do to confirm.
That was my guess. Just wanted someone that knows more than I do to confirm.
Thank you for your explanation and info. Will be setting this up later tonight.
Depending on the game and comfort with bash scripting you can roll your own mod managers. I don’t really play Minecraft anymore, but if I did it would be heavily modded. In an effort to avoid installing a client/launcher beyond the one I already use I just keep folders for mod lists and configs, and then have bash scripts with aliases to do all the necessary file moving to swap between mod packs.
This doesn’t really work for most other games, but for things that run natively on Linux can usually do the trick.
For things running through proton it’s a bit more involved, but I also found a lot of satisfaction in figuring out how to manually install mods within the proton prefix. Used to have to do that a lot to mod Skyrim when it first came out and I got it running through wine on a school issued MacBook.
There is a very well done in game journal, that is essentially the wiki. It includes crafting recipes, as well as more free form, expository writing on general gameplay and progression. Most mods also do a good job of including their own journal pages and info as well. Though there’s some things that take struggling on before the info provided fully clicks. There is a prospecting system for example to help you locate ores since they are rarer with bigger deposits. I struggled with it for a while, but eventually you develop this sort of intrinsic sense of how to use the info the tools provide. There’s a very satisfying progression in most of the game systems from floundering at first, then understanding the numbers behind it, then internalizing the optimization and it becoming instinct. Very much matching the layperson to apprentice to specialist progression. I’ll finally add that the game does have sort of RPG style classes that encourage people to play multiplayers and specialize into a particular job. There’s is a commoner class that doesn’t have any drawbacks, but also doesn’t have the bonuses the other classes get which is okay for single player, but to give a small spoiler,
I’d suggest using the tailor class for your first solo play through. Winters are brutal and being able to repair clothes rather than always have to craft new ones is huge. Also flax, plant lots of flax as soon as possible.
Don’t be afraid to abandon a save after a few in game days and take what you learned into a new one. Or check out the difficulty settings/sliders, there’s lots of ways to tune your experience. If you don’t get your feet under you it can be grueling to try to recover.
If you know Terrafirmacraft it’s roughly that. Basically to even get to a point where you’re chopping down trees, there’s a few hours of gameplay trying to replicate fairly realistic early human technological progression. But it has a shockingly good late game with quests and dungeons and bosses. Due to the slower nature of the tech progression, and you being a relatively fragile creature in a shockingly cruel world, the game feels like it’s always going somewhere. There is always something you can be doing to prep in some way.
It uses a lot of diagetic UIs and in world crafting which I love. Modding it is as easy as clicking the install button on the mod webpage and it launches the game and prompts the install. I do suggest using some mods, even on a first play through, because a lot of them are just things that make sense, and often get worked into the full game over time.
A couple more game changing mods I’d suggest are rivers, wind, sailboats, and canoes. Basically anything that makes water a slightly more viable form of transport once you’ve got a bit of tech. The game has more or less accurate geology, so materials will only spawn in specific rock types, and those rock types only occur in specific areas due to tectonic plate interactions. This means you’ll often go on loooonnngg expeditions to find a particular material, and I find water transport to be a very balanced tool with rivers because you cannot sail or paddle up stream, but downstream is very fast. You can use this to your advantage in some ways, while still forcing you to portage your gear at other times.
Anyway, I love this game. Check out the comm for it! !vintagestory@lemmy.ca
Vintagestory is my Minecraft killer, but it’s also got very different item/tech progression, so probably not perfect for many (former) Minecraft fans.
Obsidian-Syncthing user here. I agree with what someone else said about no feedback from syncthing that it is or is not done updating files. Beyond that though, it’s a great tool that handles all my notes well.
Yeah probably true. I’ve got some hopes for the work being done on running Mac apps on Linux, even tried getting an old version of preview working a while back, with absolutely zero success. The tool I was trying had incredibly limited support for graphical apps.
It’s odd because I feel like it gets mixed up, very fairly due to its name, with MacOS “QuickLook”, which is the actual file previewing tool, giving a quick peek into a file by hitting ‘space’ with the file selected. Preview is essentially an image editor, but it doubles, or maybe triples, as PDF viewer/editor and scanner importer. The names are kinda silly tbh.
Very fair, I updated the original post
I’m already running Linux. I’m looking for an application that can run on Linux that roughly matches the feature set of MacOS Preview for image and PDF viewing and basic editing.
I use Sunshine/Moonlight, OBS, Discord screen share, all on Wayland and an AMD GPU. No issues, both on my old Arch install and now NixOS. Every now and then there’s some issues in the actual updates that get pushed to these things, but those aren’t usually specific to my system. For example just recently an update was pushed to the loopback module OBS uses for virtual camera, but the OBS update that utilized it hadn’t been pushed yet, so I got a crash.
Matrix, and there’s a P2P one that just went around called PeerSuite? Both are far from perfect, but at least aren’t yucky corpo platforms. Sorry to come across so harsh in the initial comment, the tone in my head was light hearted I promise lol. More of a “I’m happy to help figure out an alternative communication stream in order to make me a useful tester.” Might be worth making your game a Mastodon account to direct people to from the Steam page? Could be a good spot to encourage people to learn about the fediverse and provide a channel for updates and a message system for testers? Idk. Discord is somewhat unique still in the type of organizational tools it provides, hence the love-hate relationship I have with it lol
I’m a discord hater and low key refuse to join more servers as I try to convince my communities to move to different platforms. Would love to test on Linux for you though. Happy to provide feedback back here or something.
The screenshot is giving a bit of fallout 1 + 2 vibes, which I love.
I realize you’ve already made your switch, but I wanted to toss in my 2 cents. I had a very similar, though shorter term experience with Arch, and I still love it dearly, but over time some jank began to creep in around the edges. The time came to make some sort of change when I finally decided to wipe the windows boot drive I had in the system. I took the opportunity to upgrade the m.2 ssd and decided on NixOS for a handful of reasons, and it’s honestly been super refreshing. I feel even more in control of the stability of my system than any OS I’ve used before. If something is going wrong, it is most likely something I did in my config, or the config isn’t even valid and the system tells me exactly what is wrong before I even get to a point where I’m trying to boot into a broken system. I ignored a lot of the online recommendations to use flakes and home manager and whatever. Just a single text file with all the details of my system in it. I find it incredibly digestible compared to tracking down issues with Arch.
Anyway, I also have a Bazzite system, and like it. Sounds like you’ve found a nice new home!
I use Finamp with my Jellyfin library for simplicity’s sake. Other things probably have better UI and such, but it’s nice to just dump all my media in my Jellyfin folders and move on.
I’ve used it for a fairly niche case. I check out audiobooks from my local library through an app called Libby. There is a “desktop” version, but it’s just a wrapper of the webpage and you cannot do any offline listening. On android the app downloads its data unencrypted and simply tries to hide it in a big folder maze broken up into smaller files. With Waydroid I can download an audiobook and then automate the finding, formatting, and merging of all the files to get a proper audiobook I file I can stream from my home server to my various devices.
This review honestly sold me on trying it more than I already was. Assuming it gets actively maintained, this is a great roadmap feature/bug list. Perfectly presented constructive criticism. The internet needs more of this.
I really like LocalSend as well, but it’s very inconsistent with me. I think it has to do with one device being on a VPN, but I’m not totally sure. Basically I have some “one way” connections where one device can see and send to the one connected to a VPN but not the other way around. Is there some way I can specify LocalSend connections to ignore the VPN? I’m on NixOS and installed LocalSend in my user package declarations in my Nix config.
Red Strings Club!!! Woah!! Been a minute since I thought about that game. Very, VERY, good. Sort of a precursor to Potion Craft in a way, that really didn’t over stay its welcome. The pacing was great, difficulty curve was great, and it had a distinctly finite story that still left you satisfied. I’ve bounced off potion craft a few times because at a point the scale, and subsequent grind, is a bit much for me. Red Strings Club nails the middle ground with good increasing complexity without becoming a chore.