Software Engineer, Linux Enthusiast, OpenRGB Developer, and Gamer

Lemmy.today Profile: https://lemmy.today/u/CalcProgrammer1

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Joined 4 years ago
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Cake day: June 9th, 2021

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  • There are a handful of mostly-older games that had native Linux ports by third-party porting houses which broke save compatibility between the Windows and Linux versions of the game. However, these old Linux native ports are generally absolute garbage and you’re better off running the Windows version via Proton, which does have compatibility with your Windows saves as it is running the same exact game version. It seems most games with native Linux versions released by the actual developer are fine, it’s just when they offload the Linux version to a porting house that it can get messy. Those old third-party ported games were typically from the original SteamOS/Steam on Linux era (2012-2015 or so) before Proton became a thing though.



  • The Deck can output up to 4K 60Hz with the right dock, so the picture quality is not going to be limited by the supported resolution of the Deck. What will limit the picture quality is that SteamOS by default runs games at 1280x800 or 1280x720 for 16:9 external screens, regardless of the actual selected resolution. It will upscale games rendered at 720p to whatever the actual output resolution (1080p or 4K) is. There is an option in the per-game settings in the SteamOS UI to set the resolution for each game. If you pick Native, it will allow the game to render up to the screen’s native resolution for a full-quality image, no different than you would get on a normal PC. However, the Steam Deck’s GPU isn’t very powerful compared to a desktop PC so you aren’t going to be able to push most games that high. A lot of older titles and 2D games can run fine at native 1080p on the Deck though.