

I’m using multilib for gaming compatibility, I’m not saying we need full _time32 support.
If I pull 32bit libs for specific applications, why would that affect the kernel or the user spaces apps that are all 64 bit and using 64 bit function calls??
2038 will break games that make specific calls to 32bit time functions, sure. Thats gonna suck in 12 years from now. But what if instead of breaking compatibility for gaming now, we work towards a solution in the next 12 years?
Tyty
I fully agree with what you wrote. Someone email Gabe!!!