

I feel like it never broke my immersion cause how often are you stopping every stranger in a real life metropolis to talk to them? Seeing all these nameless people walking by is very much what it’s like to walk around a city in real life.
I feel like it never broke my immersion cause how often are you stopping every stranger in a real life metropolis to talk to them? Seeing all these nameless people walking by is very much what it’s like to walk around a city in real life.
While true you can talk to more NPCs, the largest city in Skyrim has like 40 people. I find cyberpunk’s world feels more realistically populated for a giant city.
Or just ask if they have nothing to hide why do they poop with the door closed? What could they be doing in there?
The most recent Mario party added a mode that reduces RNG heavily to allow for more competitive matches.
Have you gone and looked at what W3 looks like recently? It’s not a bad looking game by any stretch but this still looks significantly better imo. The vegetation density definitely looks way better, as well as the lighting.
Just for the record, the in game OST was properly done by MG and was great. It was the Official OST album that was taking bits from that OST to make full songs that were very sub-par. The music MG was making is very dynamic in game, and each level had multiple musical phrases that start and stop dynamically during gameplay (this isn’t unique to doom of course, lots of games do this.) in game the music is some of his best work imo, and really brings the gameplay to another level.
Some people have released better mixes of the songs taken and edited from those music clips in the game files to make better mixes than the Official OST album.
Where is he saying it’s not his problem? He’s literally doing the exact opposite and making it his problem.