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Joined 2 years ago
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Cake day: July 1st, 2023

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  • But at the same time there are plenty of indie devs that sell games for $30 and then have a few $15 DLC on top of that after a few years. Not throwing shade at those other devs, more just saying that the dev for Stardew Valley could have sold DLC and nobody would have questioned it but chose not to. You could be like Stardew Valley and keep the game cheap, free updates, and frequent sales or you could be like Factorio and refuse to ever put your game on sale and up the price every couple of years and come out with a $20 DLC. And I’d be shocked if Stardew Valley has made less money than Factorio in the long run, especially with it being the in number one place right now.


  • And I’d say that it is 100% deserved. Stardew Valley is a once in a lifetime kind of game and has one of the best developers you could ask for. Free new content and updates for 10 years and it’s still like $20 and frequently on sale. The developer actually tweeted out once that if he ever charged for new content that he’d want everyone to publicly shame him.

    “I swear on the honor of my family name, i will never charge money for a DLC or update for as long as I live. Screencap this and shame me if I ever violate this oath.”

    Stardew Valley is the gaming industry at its best and one of the best indie games out there.



  • And yet i still can’t click on icons on the taskbar to bring up a window that is behind another. Gotta use “alt+tab” until I get to the window I want to show up. At first I just thought it was my PC at work but I later found out that it’s every PC in the entire building. It’s absolutely infuriating that features that’ve worked for 30 years are now suddenly broken in Windows 11. I started migrating to Linux for my home PC and it has only made me hate Windows even more when I go into work.




  • I’m sure if it was up to the developers and creative minds behind the game this would have never been an issue. Sure, things like inflation have made the process of making games more expensive, but it’s not like the extra money is going to actually go back to the developers. I’m so sick of this “games are more expensive to make” bullshit while they treat their employees like garbage and make them work ungodly hours. Micro$oft makes more money in one day than most of us or any of the developers will ever see in our entire lifetimes yet they need to lecture us on why we need to give them more money.

    To be clear, I hold no grudge against the actual developers of this game. The first one was pretty decent and I’m sure this next one will be relatively good as well. But remember that we are talking about the company that forced Arkane to make Redfall when they had no desire to make it, and after it failed fired everyone at Arkane Austin and closed the studio. This isn’t about making their money back to cover the cost of development, it’s about making as much profit as possible with the least amount of effort possible.








  • As someone that played star citizen and enjoyed the gameplay very much, this game has been basically ruined by greed for years now. They basically discourage playing the actual game with these practices. Sure, you can work your ass off and make a butt load of money to buy a bunch of cool guns, armor, and ships, but as soon as they do a server wipe, which they do fairly regularly, most if not all of it will get wiped clean. But if you give them real money you get to keep everything after a server wipe.

    I even had a friend where his ship, bought with in game currency, glitched and he was able to keep it several updates later with no issue while mine disappeared. We both bought them with in game currencies at about the same time. Mine disappeared as soon as the update came out and he had it for almost two years! To me that sounds like it’s intentional and they could totally get away with letting you keep your stuff but they choose not to.


  • It’s a remaster of a game from 2006 with a fresh coat of paint and some QOL changes and that’s basically all it ever could be. 70% of the game did not age well and they honestly did the best they could. If they did a complete remake and “modernized” the game all the old-school fans would be pissed. If they kept it as true to the original as possible besides a facelift they’d make it harder for new players to want to pick it up. I feel like a good 7/10 was the best they could shoot for under most circumstances.

    And if you ask anyone where Bethesda fell off, depending on which game was their first, they will all give you a different answer. For me Morrowind and Oblivion are the best in the series and that’s with over 500 hours in Skyrim. They’ve been dumbing their games down with each new iteration since the 90s as they try to “modernize” the newest game each time and reach new audiences. Like, good luck playing Morrowind or Daggerfall these days without losing your patience in a matter of hours. And Morrowind especially is barely playable without mods these days.

    I still hated Starfield, though. Gave it the old college try and left so underwhelmed I couldn’t tell you a damn thing about the story.