X-Com - UFO Defense and TFTD are definitely my favorite. Fallout 1&2 are a close second and I’ve been meaning to play through them again. Ogre Battle is a distant third, with Front Mission right behind it.
Capt. Wolf
Perpetually tired mental health counselor, sometimes retro game streamer, comedian, Mensan, coffee connoisseur, bacon lover, chronic pain survivor, nefarious pirate, and generally all-round nice dude…
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Capt. Wolf@lemmy.worldto Games@lemmy.world•First/notable 3D games where you could dive below water (and walk on land)English5·17 days agoEverblue 2 for the PS2 is one of my all-time favorite games. I play it about once a year. The original was an EU only release thst I didn’t get to play until a few years ago. It also had a sort of spiritual successor with Endless Ocean 1 & 2 for the Wii, made by the same developer. However, the first one didn’t have any of the treasure finding mechanics and there was no real threat to the player at any time. Neither series really let you walk on land, so to speak. The Everblue games do have above water parts, you return to the island between dives to talk to people, sell treasure, sleep and such, but they’re prerendered images that are more like a point and click adventure. There were a couple pc games I played around the same time that were made by independent developers that never really took off.
Capt. Wolf@lemmy.worldto RetroGaming@lemmy.world•Kool-Aid Man (1983) for the Atari 2600English2·18 days agoIntellivision did actually have a Kool-Aid game, but you didn’t play as Kool-Aid Man. You played as a couple kids trying to find the ingredients to make some Kool-Aid. It still had the Thirsties in it, but the gameplay was very different.
Also, I’m pretty sure that, aside from the games, the Thirsties were exclusive to the official Marvel Kool-Aid comics. I remember them in commercials, but I’m pretty sure I’m Mandela-ing myself and what I’m actually remembering is Pilsbury’s Goofy Grape and the rest of the Funny Face characters.
The funny coincidence is that almost all of the Funny Face characters are depicted drinking from straws on their packages. Which kind of makes me wonder if the 2600 game wasn’t a subtle dig at them.
Capt. Wolf@lemmy.worldto Games@lemmy.world•Steam Next Fest has started once again. What good demos have you found?English3·22 days agoOh yeah… I got caught up in the Overwatch loot box thing when it was still huge. Never had a problem gambling before or since, but I dropped $300 in my last month playing and who knows how much before then. Soon as I realized I had a problem, I uninstalled the game. Couldn’t even talk about it for a long time without wanting to reinstall. Fuck Blizzard and fuck loot boxes…
Capt. Wolf@lemmy.worldto Games@lemmy.world•Steam Next Fest has started once again. What good demos have you found?English6·22 days agoOne I’ve been waiting for for a while, “It has my face” Admittedly I didn’t find it on the nextfest page. I found it well over a year ago when it was still DoubleMe. The original was super addicting and I like the direction the story seems to be going in the demo.
Also trying to be patient for Clover Pit
And Gone Fishing has some promise to it. Not everybody’s bag, but my buddies and I all found the demo pretty fun.
Hell yeah, Tim Follin is a god.
“Tim, would you mind making the music for our Ghouls and Ghosts Commodore port?”
“No problem, here’s 9 full length tracks spanning 22 minutes including a 4 minute long title screen song. I hope that’s enough. I hope I got the screams right…”
Capt. Wolf@lemmy.worldto Games@lemmy.world•Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'English6·1 month agoSure it is, you just implement depth map deformation into the static terrain, totally doable! Then you just tie in a strain system to all the game’s models so they fall when they don’t have enough support, then add destruction animations for every static model and falling animations for every character. Totally easy, they had that back when the original Red Faction came out for PS2, the devs are just lazy! /s
Capt. Wolf@lemmy.worldto Games@lemmy.world•NO STEAM DATA - Valve confirms alleged data breach was "not a breach of Steam systems" [Debunk]English1·2 months agoThat’s… Actually not a bad idea. Place dummy sets on legitimate servers that then feed into legitimate looking, but flagged, accounts. Sprinkle them into legitimate datasets too. Flood the dark web with fake info that goes off like a landmine when used.
I’m sure that’s something that already gets done. At least, I’d hope it does.
Capt. Wolf@lemmy.worldto RetroGaming@lemmy.world•I can hear the panic-inducing drowning music from the originalEnglish1·6 months agoAh, yes, what better way to capture waking up in the morning and getting ready another soul crushing, meaningless day at work than the musical interpretation of an anxiety attack!
Capt. Wolf@lemmy.worldto Patient Gamers@sh.itjust.works•What game feels 'timeless' to you?1·2 years agoLegend of Zelda: A Link to the Past
Totally still works as a modern Zelda game. Especially since Nintendo hasn’t really changed the core mechanics since it’s release!
Absolutely loved both of them! I think UFO Defense was the first pc game I played on our first 486. It was one of the first games I ever successfully hacked.
Not sure how many people know, but there’s another game from Gollop, Rebelstar Tactical Command for Gameboy Advance. It’s part of the Rebelstar series dating back to the ZX Spectrum. It plays pretty much the same as the original XCom games.