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Joined 8 months ago
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Cake day: January 13th, 2025

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  • spoken like somebody who doesn’t know a thing about security.

    Windows 10 is going to be compromised the second it goes end-of-life. There are cybercriminals who’ve been sitting on exploits, potentially for the entire Windows 10 lifecycle, but at the very least for the past year or two. The second Microsoft will no longer commit to patching those, they’ll pounce.

    Connecting any operating system to the internet after it goes EoL is just asking for trouble.




  • There’s two issues with this thinking. The first is the assumption that the additional money is going to the developers. Considering Microsoft continues to layoff developers, I think we can safely rule that out as a possibility. It’s going to the c-suite and maybe marketers.

    The second is the assumption that games are more expensive than ever to develop. This is beyond untrue; games have actually never been cheaper to develop. That’s a big reason why indies have exploded in popularity, and in many ways have supplanted AAA as the primary drivers of innovation in the industry. AAA games are bloated because business executives want to chase infinite money, and put ludicrous amounts of man hours chasing the dragon of graphical fidelity. I strongly believe that more mid-budget titles focused on solid gameplay fundamentals with good art direction would result in greater success, but since that won’t make infinite money I doubt the shareholders will ever take that route.


  • Okay but seriously, why are there old trenches on Tau? I can buy that the Orokin, constant assholes that they were, came to Tau along the solar rails to kill the Sentients they created and claim their new solar system. That contradicts a lot of the old lore, but makes some logical sense. They presumably have the Tenno at this point though, and they have the Infestation; why would their tactics involve trench warfare? They could virus bomb a site from orbit and then send Tenno in to annihilate anything that still moved. Trench warfare isn’t really efficient, there’s a reason we don’t really see it anymore, and the Orokin have tech far, far beyond what we have today.

    Also if this update doesn’t let us finally see The Sounding of the Naga Drums I will be very sad.


  • Dark Souls 1 is like a nice palate cleanser after Elden Ring; much easier, much quicker to go through, really only like 1-2 really difficult encounters by modern standards.

    Dark Souls 2 has kinda become more interesting over time. You can start to see the bones of what would eventually become Elden Ring with mechanics like powerstancing and armor sets with bonuses, but the differences in healing and the mistake of Adaptability turn a lot of people away.

    DS3 is honestly just “another one” in retrospect. It introduced what would become weapon arts and simplified magic to use a mana system, both things that would continue through to ER, but I very rarely return to it.

    If you can find a way to access it, I’d also highly recommend Bloodborne. It plays the most different to the rest of the franchise, while still retaining a lot of the Soulsian trappings.